Installing Don't Starve Together Mods
Setting Up Mods via Workshop
In dedicated_server_mods_setup.lua:
-- Mods to download
ServerModSetup("378160973") -- Global Positions
ServerModSetup("462434129") -- Wormhole Marks
ServerModSetup("458587300") -- Season Clock
ServerModSetup("375850593") -- Extra Equip Slots
Enabling Mods
In modoverrides.lua (for Master and Caves):
return {
["workshop-378160973"] = { enabled = true },
["workshop-462434129"] = { enabled = true },
["workshop-458587300"] = {
enabled = true,
configuration_options = {
clock_style = "analog"
}
}
}
Popular Mods
| Mod | Workshop ID | Description |
|---|---|---|
| Global Positions | 378160973 | See players on the map |
| Wormhole Marks | 462434129 | Labeled wormholes |
| Geometric Placement | 351325790 | Precise building placement |
| Extra Equip Slots | 375850593 | More equipment slots |
| Health Info | 375859599 | HP display for mobs |
Client Mods vs. Server Mods
- Server mods: Must be installed on the server
- Client mods: Must be installed by the player
- Both-sided: Must be installed on both
Most mods are both-sided – players download them automatically when connecting.
Troubleshooting
- Mods won't load: Check Workshop IDs
- Crash: Disable mods one by one
- Caves mods:
modoverrides.luamust be in BOTH shard folders!