Installing Don't Starve Together Mods

Setting Up Mods via Workshop

In dedicated_server_mods_setup.lua:

-- Mods to download
ServerModSetup("378160973")    -- Global Positions
ServerModSetup("462434129")    -- Wormhole Marks
ServerModSetup("458587300")    -- Season Clock
ServerModSetup("375850593")    -- Extra Equip Slots

Enabling Mods

In modoverrides.lua (for Master and Caves):

return {
  ["workshop-378160973"] = { enabled = true },
  ["workshop-462434129"] = { enabled = true },
  ["workshop-458587300"] = {
    enabled = true,
    configuration_options = {
      clock_style = "analog"
    }
  }
}

Popular Mods

Mod Workshop ID Description
Global Positions 378160973 See players on the map
Wormhole Marks 462434129 Labeled wormholes
Geometric Placement 351325790 Precise building placement
Extra Equip Slots 375850593 More equipment slots
Health Info 375859599 HP display for mobs

Client Mods vs. Server Mods

  • Server mods: Must be installed on the server
  • Client mods: Must be installed by the player
  • Both-sided: Must be installed on both

Most mods are both-sided – players download them automatically when connecting.

Troubleshooting

  • Mods won't load: Check Workshop IDs
  • Crash: Disable mods one by one
  • Caves mods: modoverrides.lua must be in BOTH shard folders!